About Ian Marvin

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February 1, 2023
We sit down to talk with the developers of Repose and talk about how they're making their game more than…
January 25, 2023
We sit down to talk to the developers of Spectra and see what has gone into the game and how…
January 18, 2023
We get a chance to sit down with the developers of Ares Breathes and talk to them about what makes…
January 12, 2023
Today we get a chance to speak with The Rat King Collective about Splatter and the other various games they…
January 6, 2023
We sit down and talk to Y/CJ/Y Games about Post Void and Keep Driving, and the work that has gone…
January 4, 2023
We talk to the developer behind Still Ridge, and about all the stuff that inspired both this game and the…
December 21, 2022
We sit down and talk to Feverdream Johnny about his upcoming Nowhere, MI along with all the games that have…
December 15, 2022
We get a chance to talk to Vikintor about his indie games and all the work that he puts into…
December 7, 2022
With so many games, the genre in which they take place will determine the setting and aesthetics for the title.…
November 30, 2022
We get a chance to talk to the developer of Elation for the Wonderbox 6000 and learn about the creation…
November 25, 2022
We sit down to talk with Scumhead about their upcoming Angel's Gear, along with a lot of other games that…
November 16, 2022
We got a chance to sit down with the developer of Labyrinth of the Demon King and learn about the…