Silent Hills Inspired Game Visage Launches Kickstarter Campaign

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A little while ago we bought you news of Visage, an intriguing upcoming horror game that was partially inspired by the cancelled Silent Hills. Now we’re happy to announce that it’s launched a Kickstarter campaign for $35,000, along with some creepy as hell gameplay footage, which you can watch below. So if you’re in the mood for some good old fashioned survival horror, then head over to Kickstarter now.

Synopsis:
Are you a horror game fan who’s grown tired of the over-reliance on jump scares in some horror games, being startled instead of being truly, inescapably scared? You loved games like Silent Hill and Amnesia: The Dark Descent, and you wonder where the other horror games are that can manage to scare you like that. Do you find yourself wandering the endless virtual hallways of Steam, helplessly searching for P.T. and Amnesia levels of absolute, raw, mind-breaking terror?

Horror and indie game fans can take this quest to Kickstarter, where Canadian indie game developer SadSquare Studio has just launched the campaign for its much-anticipated, P.T.-inspired horror game, Visage.

Visage is a first-person survival/psychological horror game, spurred to development, in part, as a reaction to the evaporation of Silent Hills. Though noticeably inspired by P.T., Visage also draws upon influences from classic psychological horror games like Phantasmagoria and more recent entries into the genre, like Penumbra and Amnesia. At the same time, Visage adds randomized gameplay elements and a visually arresting blend of photorealistic environments with lurking pockets of surreal and nightmarish images, to create an overarching vision all its own.

SadSquare released a five-minute alpha gameplay trailer of Visage in October that was pronounced “gloriously creepy” by Power Up Gaming, with “an interesting premise” behind it. “A hit horror game in the works,” declared OnlySP, calling Visage a “gorgeous-looking game” that “looks like a mash-up of The Grudge, Allison Road, and Slender Man.”

The main character in Visage finds he’s trapped in a house, and you, the player, will need to find a way out. Of course, this house is no ordinary one. It carries a history, a past filled with families that were murdered in horrific ways — deaths that have left behind traces of themselves, presences that now follow your every move. As you try to find your way out, exploring every room, walking the never-ending corridors, you’ll find you’re being affected by the things that are stalking you: You’ll slowly start to lose your mind.

In Visage, you have no weapons, no defenses, no sanity tutorials. You’ll be hunted. You’ll be attacked. You’ll probably die. All you can do is search everything, interact with your environment, and try to find clues and items that might help you escape — all while trying to maintain as much of your sanity as possible, because if the house doesn’t claim you, the madness will.

Most notably, Visage will feature randomized events throughout its gameplay. Though the core story will be the same for all players, each playthrough will be unique, with certain events triggering at different times or potentially not at all. This mechanic adds to the game’s replayability and amps up the “what’s coming next?” tension factor, mitigating the scare-killing effect of Let’s Play previews and your spoilerific friends who might get through the game before you do.

Already a success on Steam Greenlight, where it was greenlit in just eight days, Visage comes to Kickstarter with a modest funding goal of $35,000 for a release on PC. Depending on the success of the Kickstarter campaign, Visage will also be released on PlayStation 4 and Xbox One and include V.R. support for a truly immersive experience.

While Visage will feature a full, original score by Peter Wicher and some of the surreal paintings of award-winning graphic artist Jarek Kubicki, its Kickstarter campaign also offers backers an exclusive opportunity to contribute their own original music or images to be used in the game. At certain funding levels, backers could even have themselves or their family members featured in the game, either in portraits or as the main antagonists that stalk the player.

To see the full list of available Kickstarter rewards and help contribute to the making of Visage, players can visit the Visage Kickstarter project page.

To learn more about the game, or to check out the alpha gameplay trailer, listen to soundtrack samples, and more, go to SadSquare’s Visage spotlight page or visit the SadSquare website at www.sadsquarestudio.com.

Visage (1)

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