A Giant-Sized Monsterpocalypse Update for You to Chew On
It’s been a while since last we spoke about Hollywood’s bid to turn the board game Monsterpocalypse into a big budget movie with Tim Burton at the helm, but finally some news has flooded in.
For those not in the know, Monsterpocalypse was created by Matt Wilson, who will co-produce the movie, and involves game maps on which all manner of Japanese-inspired monsters, aliens, robots and insects do battle while laying waste to the cityscape, which changes for each game.
Below you’ll find some cliff notes via /Film from an interview with producer Roy Lee that shed some light on how the project is progressing! Hit up the link for the whole enchilada.
– John August is writing the screenplay right now, consulting with the game’s creator Matt Wilson (who is also a co-producer)
– Tim Burton is developing the project to direct
– Being developed as a 3D movie
– It could hit theaters by the end of 2012
– Will not feature other properties like Voltron
– The plot involves giant monsters who attack earth. After the humans fight back, the monsters retreat, but it is quickly discovered that they didn’t leave but instead burrowed underground and are sending some sort of signal into space. The humans prepare for a possible future attack and develop giant robots that will fight the monsters if and when they return.
– Most of the movie is going to be during that battle between the giant robots and the giant monsters.
– Tim Burton is developing the look for the monsters with Ken Ralston, a four-time Academy Award winner who has been involved with the visual effects on films such as Forrest Gump, Death Becomes Her, Back to the Future series, Who Framed Roger Rabbit, Cocoon, Dragonslayer, Star Wars trilogy.
– The monsters and robots are each the size of a very tall building.
– The robots are controlled by a crew inside of each one of these robots, and we’ll be seeing the battles from the inside of the bridge and the outside.
Look for more soon!
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